Skip to content

IServer

Summary

Server related information.

Signature

1
public abstract interface IServer

Namespace

cAlgo.API.Internals

Properties

Name Description
Time { get; } Returns the server time.
TimeInUtc { get; } Returns the server time in UTC.
IsConnected { get; } Indicates current connection status with the server

Events

Name Description
Connected Event raised when successfully connected with the server
Disconnected Disconnected - Event raised when connection with the server is lost

Examples

 1
 2
 3
 4
 5
 6
 7
 8
 9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
 using cAlgo.API;
 namespace cAlgo
 {
     // This sample indicator shows how to use Server object to get data related to server and connection
     [Indicator(IsOverlay = true, TimeZone = TimeZones.UTC, AccessRights = AccessRights.None)]
     public class ServerSample : Indicator
     {
         private TextBlock _isConnectedTextBlock;
         protected override void Initialize()
         {
             var grid = new Grid(4, 2)
             {
                 BackgroundColor = Color.Gold,
                 Opacity = 0.6,
                 HorizontalAlignment = HorizontalAlignment.Center,
                 VerticalAlignment = VerticalAlignment.Center,
             };
             var style = new Style();
             style.Set(ControlProperty.Padding, 5);
             style.Set(ControlProperty.Margin, 5);
             style.Set(ControlProperty.FontWeight, FontWeight.ExtraBold);
             style.Set(ControlProperty.BackgroundColor, Color.Black);
             grid.AddChild(new TextBlock { Text = "Server Info", Style = style, HorizontalAlignment = HorizontalAlignment.Center }, 0, 0, 1, 2);
             grid.AddChild(new TextBlock { Text = "Time", Style = style }, 1, 0);
             grid.AddChild(new TextBlock { Text = Server.Time.ToString("o"), Style = style }, 1, 1);
             grid.AddChild(new TextBlock { Text = "Time (UTC)", Style = style }, 2, 0);
             grid.AddChild(new TextBlock { Text = Server.TimeInUtc.ToString("o"), Style = style }, 2, 1);
             grid.AddChild(new TextBlock { Text = "Is Connected", Style = style }, 3, 0);
             _isConnectedTextBlock = new TextBlock
             {
                 Text = Server.IsConnected ? "Yes" : "No",
                 Style = style,
             };
             Server.Connected += () => _isConnectedTextBlock.Text = "Yes";
             Server.Disconnected += () => _isConnectedTextBlock.Text = "No";
             grid.AddChild(_isConnectedTextBlock, 3, 1);
             Chart.AddControl(grid);
         }
         public override void Calculate(int index)
         {
         }
     }
 }

Last update: December 5, 2022

Comments