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VolumeInUnitsToQuantity Method

VolumeInUnitsToQuantity

Summary

Converts Volume in units of base currency to Quantity (in lots).

Signature

1
public abstract double VolumeInUnitsToQuantity(double volume)

Parameters

Name Type Description
volume double The symbol volume in units to change to Quantity (in lots)

Return Value

double

Declaring Type

cAlgo.API.SymbolInfo

Examples

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 using cAlgo.API;
 using System;
 namespace cAlgo
 {
     // This sample shows how to use the SymbolInfo
     [Indicator(IsOverlay = true, TimeZone = TimeZones.UTC, AccessRights = AccessRights.None)]
     public class SymbolInfoSample : Indicator
     {
         private TextBlock _timeTillOpenTextBlock;
         private TextBlock _timeTillCloseTextBlock;
         private TextBlock _isOpenedTextBlock;
         private SymbolInfo _symbol;
         [Parameter("Use Current Symbol", DefaultValue = true)]
         public bool UseCurrentSymbol { get; set; }
         [Parameter("Other Symbol Name", DefaultValue = "GBPUSD")]
         public string OtherSymbolName { get; set; }
         protected override void Initialize()
         {
             var grid = new Grid(19, 2)
             {
                 BackgroundColor = Color.Gold,
                 Opacity = 0.6,
                 HorizontalAlignment = HorizontalAlignment.Center,
                 VerticalAlignment = VerticalAlignment.Center,
             };
             var style = new Style();
             style.Set(ControlProperty.Padding, 1);
             style.Set(ControlProperty.Margin, 2);
             style.Set(ControlProperty.BackgroundColor, Color.Black);
             style.Set(ControlProperty.FontSize, 8);
             _symbol = UseCurrentSymbol ? Symbols.GetSymbolInfo(SymbolName) : Symbols.GetSymbolInfo(OtherSymbolName);
             grid.AddChild(new TextBlock { Text = "Symbol Info", Style = style, HorizontalAlignment = HorizontalAlignment.Center }, 0, 0, 1, 2);
             grid.AddChild(new TextBlock { Text = "Name", Style = style }, 1, 0);
             grid.AddChild(new TextBlock { Text = _symbol.Name, Style = style }, 1, 1);
             grid.AddChild(new TextBlock { Text = "ID", Style = style }, 2, 0);
             grid.AddChild(new TextBlock { Text = _symbol.Id.ToString(), Style = style }, 2, 1);
             grid.AddChild(new TextBlock { Text = "Digits", Style = style }, 3, 0);
             grid.AddChild(new TextBlock { Text = _symbol.Digits.ToString(), Style = style }, 3, 1);
             grid.AddChild(new TextBlock { Text = "Description", Style = style }, 4, 0);
             grid.AddChild(new TextBlock { Text = _symbol.Description, Style = style }, 4, 1);
             grid.AddChild(new TextBlock { Text = "Lot Size", Style = style }, 5, 0);
             grid.AddChild(new TextBlock { Text = _symbol.LotSize.ToString(), Style = style }, 5, 1);
             grid.AddChild(new TextBlock { Text = "Pip Size", Style = style }, 6, 0);
             grid.AddChild(new TextBlock { Text = _symbol.PipSize.ToString(), Style = style }, 6, 1);
             grid.AddChild(new TextBlock { Text = "Pip Value", Style = style }, 7, 0);
             grid.AddChild(new TextBlock { Text = _symbol.PipValue.ToString(), Style = style }, 7, 1);
             grid.AddChild(new TextBlock { Text = "Tick Size", Style = style }, 8, 0);
             grid.AddChild(new TextBlock { Text = _symbol.TickSize.ToString(), Style = style }, 8, 1);
             grid.AddChild(new TextBlock { Text = "Tick Value", Style = style }, 9, 0);
             grid.AddChild(new TextBlock { Text = _symbol.TickValue.ToString(), Style = style }, 9, 1);
             grid.AddChild(new TextBlock { Text = "Volume In Units Max", Style = style }, 10, 0);
             grid.AddChild(new TextBlock { Text = _symbol.VolumeInUnitsMax.ToString(), Style = style }, 10, 1);
             grid.AddChild(new TextBlock { Text = "Volume In Units Min", Style = style }, 11, 0);
             grid.AddChild(new TextBlock { Text = _symbol.VolumeInUnitsMin.ToString(), Style = style }, 11, 1);
             grid.AddChild(new TextBlock { Text = "Volume In Units Step", Style = style }, 12, 0);
             grid.AddChild(new TextBlock { Text = _symbol.VolumeInUnitsStep.ToString(), Style = style }, 12, 1);
             grid.AddChild(new TextBlock { Text = "Time Till Open", Style = style }, 13, 0);
             _timeTillOpenTextBlock = new TextBlock { Text = _symbol.MarketHours.TimeTillOpen().ToString(), Style = style };
             grid.AddChild(_timeTillOpenTextBlock, 13, 1);
             grid.AddChild(new TextBlock { Text = "Time Till Close", Style = style }, 14, 0);
             _timeTillCloseTextBlock = new TextBlock { Text = _symbol.MarketHours.TimeTillClose().ToString(), Style = style };
             grid.AddChild(_timeTillCloseTextBlock, 14, 1);
             grid.AddChild(new TextBlock { Text = "Is Opened", Style = style }, 15, 0);
             _isOpenedTextBlock = new TextBlock { Text = _symbol.MarketHours.IsOpened().ToString(), Style = style };
             grid.AddChild(_isOpenedTextBlock, 15, 1);
             grid.AddChild(new TextBlock { Text = "Trading Sessions #", Style = style }, 16, 0);
             grid.AddChild(new TextBlock { Text = _symbol.MarketHours.Sessions.Count.ToString(), Style = style }, 16, 1);
             grid.AddChild(new TextBlock { Text = "Trading Session Week Days", Style = style }, 17, 0);
             var weekDays = string.Empty;
             for (var iSession = 0; iSession < _symbol.MarketHours.Sessions.Count; iSession++)
             {
                 var currentSessionWeekDays = string.Format("{0}({1})-{2}({3})", _symbol.MarketHours.Sessions[iSession].StartDay, _symbol.MarketHours.Sessions[iSession].StartTime, _symbol.MarketHours.Sessions[iSession].EndDay, _symbol.MarketHours.Sessions[iSession].EndTime);
                 weekDays = iSession == 0 ? currentSessionWeekDays : string.Format("{0}, {1}", weekDays, currentSessionWeekDays);
             }
             grid.AddChild(new TextBlock { Text = weekDays, Style = style }, 17, 1);
             grid.AddChild(new TextBlock { Text = "Leverage Tier", Style = style }, 18, 0);
             var leverageTiers = string.Empty;
             for (var iLeveragTier = 0; iLeveragTier < _symbol.DynamicLeverage.Count; iLeveragTier++)
             {
                 var currentLeverageTiers = string.Format("Volume up to {0} is {1}", _symbol.DynamicLeverage[iLeveragTier].Volume, _symbol.DynamicLeverage[iLeveragTier].Leverage);
                 leverageTiers = iLeveragTier == 0 ? currentLeverageTiers : string.Format("{0}, {1}", leverageTiers, currentLeverageTiers);
             }
             grid.AddChild(new TextBlock { Text = leverageTiers, Style = style }, 18, 1);
             Chart.AddControl(grid);
             Timer.Start(TimeSpan.FromSeconds(1));
         }
         protected override void OnTimer()
         {
             _timeTillOpenTextBlock.Text = _symbol.MarketHours.TimeTillOpen().ToString();
             _timeTillCloseTextBlock.Text = _symbol.MarketHours.TimeTillClose().ToString();
             _isOpenedTextBlock.Text = _symbol.MarketHours.IsOpened().ToString();
         }
         public override void Calculate(int index)
         {
         }
     }
 }

Last update: June 26, 2022

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